The artistry, especially of the plane underwater, felt like I had briefly seen a still from the original s Johnny Quest series. I wonder if the Pastel team had recently read Michael Crichton's "Sphere" scifi prior to creating this game, given the various obscure elements I feel remind me of the book or the related movie.
Anyone else have thoughts on this? Liked it. All in all it was pretty easy except for the second puzzle. Maybe would have liked it a bit harder, and definitely would have liked it longer sequel? I think the length was the most "disappointing" part, but the quality of the game was very nice, very well produced and was a fun play. I think this one would be an excellent introduction to a newbie to the genre of point-and-click escape games. Not too hard, short, and very well made.
Jay, not sure why all the disappointment, seems kind-of strange with all that you offer and these are free so not sure why it is such a waste of time for people. Personally, I say keep them coming and if I don't dig on one I'll just move on and look forward to digging around your archives and the next week's edition. That was extremely easy, but thankfully very logical.
Every object, besides the ones you got from puzzles, were literally right in front of your face to pick up. The thing that saved this was the second cube puzzle. That took me a few minutes; it may have taken me a little longer, but I accidentally got one of the shapes to light up, hah. It was fun, but I don't think it deserves over a four I still think it was good enough for a feature here.
I wouldn't call it "abrubt," though. The interface was slick, and the experience was enjoyable, though I believe people feeling the ending is abrupt is because. The challenge sort of left the game after the second cube puzzle. I don't see anything wrong with the ending, quite cool really. It does make me want more, but that's hardly a bad thing.
The difficulty of the game is a bit too easy overall, I think, with the exception of that second puzzle. It might be fixed simply by giving a player more room to move and more objects to look at and through when searching for relevant items.
All in all, a perfectly enjoyable, delightfully surreal escape-game, a genre I can't get enough of. I actually quite enjoyed the puzzles in this one, although as many people pointed out, the 2nd wall puzzle wasn't immediately obvious what I was supposed to do. In real life, we often have access to things we don't need to have access to. Then again, in real life we don't get stuck underwater with diving gear and an alien ball very often!
Just be glad they didn't allow you to accidentally drop all your crystal balls into the water XD. In SonicLover's review, he said "Well, at least that's one less problem you have to solve How the plane crashed?
I personally don't see how that was solved, unless you count "suddenly and for no apparent reason your vessel goes nuts and sinks to the bottom of the ocean" as a good explanation. The fact that I then encounter a mysterious sphere, possibly of alien origin, doesn't help either.
It was static, how did it cause my ship to sink? Why did it cause me to sink? Why does it have a built in mechanism to help me escape afterward? Why did the alien ball leave me in the middle of the ocean? If I just wanted to get to the surface without going home, couldn't I have done that with my diving gears? Did the escape pod go back to where I found it?
Or would the next poor soul to sink here be stuck because I stole the only functioning pod? Would the next dude need to do all these puzzles again to gain access to the escape pod room? You said there is 6 crystal balls, I checked your walkthrough, but noooooo, only 5 crystal balls, after you unlock the door from the wetsuits, the next walkway you will need to look at the right side, where there is a purple crystal ball hanging from one of the holes, Problem solved.
Yep, I beat the game. What I don't understand why the diver couldn't of just swam to the surface? Leave a comment [ top of page ]. All games mentioned or hosted and images appearing on JayIsGames are Copyright their respective owner s. JayIsGames offers a free online experience with the best free online games.
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Submit your game now and we might release it in homepage. Use our game submission form. Check us back often! We add new games every day and only the best games! Free online and mobile games. Review Walkthrough Bermuda Triangle Escape. By SonicLover August 1, Currently 4. Platform: Flash Categories: adventure , bjarosik , browser , escape , flash , free , game , linux , mac , pastelgames , pointandclick , puzzle , rating-g , windows.
Comments 37 Views 22, Bermuda Triangle Escape Walkthrough now available! Walkthrough Guide Please allow page to fully load for spoiler tags to be functional. Please enable Javascript in your browser to see and use spoilers. Bermuda Triangle Escape Walkthrough Click on the boat to start the game. On the dashboard is a mask and a knife.
Turn all 3 wheels on the boat ramp where this boat is now sitting. Press the triangular button on the Star Monument, and 3 spinning multi-leveled crow's nests will rise out of the water.
Now move the cannon so that it aims at one of these, and shoot each of the targets on its three levels.
Move around and do this for the other crow's nests as well use the small loop of train tracks to change the way the cannon is facing as needed. Shoot 3 cannon balls into the weak spots on the ship in the middle of the map to sink it. Now shoot at the Kraken to guide it into the whirlpool. Try to do this with a maximum of 7 cannon balls, bearing in mind it will keep moving until it hits a barrier The Kraken Challenge. Next shoot the X on the side of a stone statue.
Shoot the X on the side of the next stone statue that rises from the water. Shoot another cannon ball through the hole that now appears in the first statue. Take the cannon back to where it started and aim it at the large pirate symbol. Turn the wheel on the other side of this island, then shoot at the weak rock that is revealed. While you are still here, keep firing cannon balls until you have fired 50 in total Cannon Blast.
Press the 2 red buttons on the side of the waterfall temple, then press the new button that rises up. This will reveal a series of black and white buttons around the temple. You need to click to adjust these so they match the teeth around the edges of the other temple. Once you are done, this temple will shoot laser beams to the giant snake head.
Now go and look at the symbols above the faces around the edges of the other temple. Find 4 dials on the 4 islands and set their symbols to match these. Press the 4 red buttons that are revealed. Now lava will pour forth from the giant snake head. Turn the tiles so that the lava flows into the mud below. Once the Fire God starts jumping around, click on the holes in the tar pit to attack it and its minions.
You will eventually defeat it Fire God. Find Milton on a seesaw on the beach. Click on the seesaw, then find him and click again. Keep going until you break through the boards. Press the round button on the Orb Gate to travel again - start going back to earlier islands to complete them properly.
Time to travel again. Down in Bermuda is a cute game but it's also quite a perplexing adventure so this guide will help you complete each of its tricky islands. Pro tip: if you skip to the Relic Monument chapter below before completing Labyrinth Island, you'll get some bonus scenes with Milton. To activate this final island, we need to collect all 30 triangle relics from every island so let's revisit them with our newfound keys! Hidden object scenes interspersed with skippable puzzles.
An interesting and intriguing storyline with some great little nautical facts relating to The Bermuda Triangle mystery.
There is also a cute little romantic relationship threaded in between the conspiracy. The only downside is, there is not a lot of variety in the scenes. It is mostly the same underwater scenes over and over and the game felt a bit short, in my opinion, Date published: Another succession of overpopulated HO Scenes in which some hidden objects are indeed well hidden.
The worst is the penalties. Also hints don't show the location of an object; the cursor turns red when near or on an object. I don't like games that penalize you. Why should they? Each player is entitled to play a game the way he wants. I don't recommend this most annoying game Date published: Today would not buy.
I tried to play again, but not stand it more than 20 minutes. Graphics and sound very good but very long dialogues without VO, ie, you spend much time reading. The few mini games are easy and HOS are not difficult too. Hint fills fast, but if you click more than 3 times wrong, it empties. Recommended only for HOS addicts.
Have played many HOGs, but this is by far the most frustrating. I hate the scolding you get on so many games: it is insulting and degrading. Too many games out there for me to bother with this one. The Big Fish Guarantee: Quality tested and virus free. No ads, no adware, no spyware. Get the latest games, special offers, and more! Sign Up Today.
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